The Efficacy of Gamification In Education


Based off of the article: Gamification In Education: A New Type Of Interactive Learning

Zealic's Cliff Notes

  • Gamification can give students a feeling of personal ownership of their education and give them the freedom to try and fail in a safe space

  • Gamification also can take larger topics and break them into easy-to-digest segments, making learning much more manageable

  • It has shown a 90% increase in knowledge retention in comparison to traditional learning techniques

  • 67% of students said that gasified content was more engaging than the traditional content

  • There has been a 20% increase shown in student's self-confidence when they experience gamified content

  • It also increases knowledge retention by 90% and increased task completion by 300%

  • Gamification has improved practical knowledge by 20% and conceptual knowledge by 11%

  • Various studies show that chemicals are released in the brain when gamification is effective that increases motivation, grades and engagement.


Want to read the whole article?

Check out the full article in the link below:

Source:

eLearning Industry

Originally Written by: Johnny Selawsky

https://elearningindustry.com/gamification-in-education-new-type-interactive-learning

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